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Lesson 7: Lighting your game worldWithout a doubt lighting is one of the most important aspects of your video game design work. Lighting can make or break a game. So you really have to get good at manipulating the lighting. And it is not just about putting up lights, it is also about what level of light and what color of light. Some rooms will be dark, some rooms will be light and some rooms will be moody with colors. Also it is great to have areas of rooms that are darkened. Lighting in the game can be very well done so there are dark areas around columns and structures.
Now hit the modify brush button and the Move Brush. Click on your new light in one of the three views and move it approximately to the top of the room and the middle of the ceiling. Think of it as being a chandelier hanging from the middle of the ceiling. Now look on the right side of the workspace. you see the entities attributes box.
The First row is the lighting color attributes. You can manipulate this to get any color you want. The three digits 255 255 and 255 represent Red, Green and Blue. The 255 is the maximum number for that color. And when all three are set to 255 you get white light. If you wanted to get just a pure red light set these numbers to 255, 0, 0 . You should experiment with these color settings. It will make a big difference in your games. The second row is the light intensity. It is currently set to 150. The higher this number the further out the light will extend. For now set this to 750. Now let's run this room and take a look at the lighting. That way you can get a feel for what you have done and manipulate it a bit. Now let's add a character and actually walk around inside this room. This is where it starts to get fun and see! You can have something up and running in just a matter of minutes.
Now let's place a player in the game. Reality factory already has pre-made players for you so all you have to do is place it in the game. Pull down the Entities menu again and select Playerstart. Now click on your 3d view and look around. Near the floor a lightbulb has been placed in the room. THis is the player start. Hit Enter again and the lightbulb will change to a little red box that says player start. This is your player!
The world is built, select your character and name and take a look.
IN the next lesson we are going to get deeper into textures.
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